Forum: Bryce


Subject: Grayscale pixel levels to heightmap interpretation in TE

Quest opened this issue on Mar 13, 2006 · 23 posts


FranOnTheEdge posted Sun, 03 September 2006 at 3:57 AM

Quote - > Quote - It was, it was!  I finally found it,  at the link - it's part 3, now if only I can find parts 1 and 2.

Thanks for the details on this aspect of terrains, Quest.  Handy.

That would be these two threads
Weird "mecanical" terrain map!
Texture (image) and terrain map ( again )

nruddock - you're a Prince!

Very kind (and clever) of you to find that.

Thank you very much for posting the link.

Measure your mind's height
by the shade it casts.

Robert Browning (Paracelsus)

Fran's Freestuff

http://franontheedge.blogspot.com/

http://www.FranOnTheEdge.com