Forum: Poser - OFFICIAL


Subject: Matmatic - Displacement Problem

ropeypopey opened this issue on Aug 31, 2006 · 36 posts


Dead_Reckoning posted Sun, 03 September 2006 at 9:20 AM

> Quote - > Mariner, If we were making 3 different materials to be used as alternatives then this would be the case. > Here, however, we are "layering" three displacements on top of each other in one material, so there is only one displacemento map. > The "Disp += ........" is just a shorthand way of saying "Disp = Disp + ..........", so what we are doing is adding one "thread" on top of the rest. > > Rô

Many thanks Ro

As I mentioned above, sometimes I can be a thick as a fence post when it comes to understanding these.

I am much more at home operating these bad boys:

DR

 

"That government is best which governs the least, because its people discipline themselves."
Thomas Jefferson