Clouseau opened this issue on Sep 04, 2006 · 7 posts
Monsoon posted Mon, 04 September 2006 at 6:01 PM
Another thing you can do is make an ecosystem of trees on a plane object however big and however square and make the plane object invisible after you populate. Now you've got a little clump of trees that you can place wherever you want in your scene. Duplicate and repopulate for variations.
Make sure to unclick 'decay near foreign object ' in the density tab.