BEMT opened this issue on Sep 08, 2006 · 11 posts
ockham posted Fri, 08 September 2006 at 11:18 PM
Ditto Fazzel. This is typical of what happens in the Open GL preview
when Hither (the near end of the camera's range) is not zero.
You might also need to increase the setting
of the Yon dial, which is the far end of the camera's range.