Forum: Poser - OFFICIAL


Subject: Modeling and managing "bent" morphs?

MrGorf opened this issue on Sep 09, 2006 · 19 posts


kuroyume0161 posted Sat, 09 September 2006 at 9:47 AM

Quote - I'm no expert on moddling, perhaps there are some moddling applications where you can rig it to bend the same as it does in Poser, then you could export it straight, bend it in your moddling app, morph it, then straighten it out before export.

There are no applications besides Poser, DAZ|Studio, and Greenbriar Studio's Toolbox (I don't know the extent of support it has for modeling, morphing, and exporting geometry) that support Poser-style bend deformations (as far as I've ever encountered).  Poser's bend deformations are pretty much unique in the universe. :)

That said, there is one modeling app that will soon support them - indirectly: Cinema 4D.  My interPoser Pro plugin uses actual Poser bend deformations - and Cinema 4D is a modeling application (and more of course).  The expensive route, but a use of the plugin that I had not considered.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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