FLTigger opened this issue on Apr 21, 2001 ยท 14 posts
servo posted Sat, 21 April 2001 at 8:36 PM
Max can match Poser's facial morphing capabilities. It has a shape-based morphing system included as one of it's many animating tools. (I'm sure Lightwave does too.) If you like Poser's "dial-based" system, you can fairly easily script your own controls in Max to work the same way. In essence, it can do virtually ALL of what Poser can do, plus a lot more. What Poser is set up to well is be a very quick and easy interface to store and exchange multiple figures, and their props and poses (both facial and body). It also comes with a lot of stock figures to pose with. Max (or lightwave) has a more complex interface, and therefore has more of a learning curve, but can match and exceed all of this when used right. One of Poser's big advatages (other than lower cost) is communities like this one where you can find lots of easily interchangable morphs, figures, etc. to do great, quick artwork with. Finding morphs and figures for the bigger packages is doable, but harder because they're so customizable and specific to the individual scenes that you have to know a bit more technically about what you're doing to tweak and customize them for your own work. --