Knight-Templar opened this issue on Sep 05, 2006 · 9 posts
Knight-Templar posted Mon, 11 September 2006 at 5:02 PM
Guys the panelling i have is far too big for the model i have when it is UV mapped. How or is there any way of making it in a tile version hope you know what i mean.
Can this be done by either manually tiling the texture file or spreading the uvw over a wider tiled area of the current texture in ur 3d program.
Simon