Forum: Photoshop


Subject: Painting Greebles?

FranOnTheEdge opened this issue on Sep 01, 2006 · 14 posts


Quest posted Mon, 11 September 2006 at 7:17 PM

All in all I personally do not think that it is worth the trouble of subdividing terrains and nitpicking through UVMapper, a very tedious and time consuming task indeed. If your intent is to produce high-level detail models throughout an animation then the way to do that is the long way, by hand.

 

Hope you can utilized some of this information in your quest.