patorak opened this issue on Sep 11, 2006 · 64 posts
dphoadley posted Tue, 12 September 2006 at 4:30 PM
Terxture mapping had nothing to do with morphs. Mapping is simply the way that the obj. finds its textures, and then applies them to the right body part. It has nothing to do with the object's mesh. Therefore, whether it's remappe dto accept V2's or V3's, or even Posette's textures will in no way affect the morphs.
David P. Hoadley