Forum: Poser - OFFICIAL


Subject: Created V3's body and load the Morphs... Has anyone tried this?

jartz opened this issue on Sep 14, 2006 · 17 posts


jartz posted Thu, 14 September 2006 at 6:09 PM

Well, I take it that my animated gifs didn't work.

Well, I'll try to do this one by one

Here's the instruction by NetherWorks MorphfromObj Plus:

(I managed to get through 1 to 3 -- attached is the morphed Object I worked on)

  1. Load the figure to be morphed from your library, V3 for example
  2. Disable IK and set it to zero pose (which can be done from the Joint Editor).
  3. Import a morphed geometry that you've made from the original figure's obj.  You can use partial multigrouped objects - for example you exported only the head and neck to make a morph in zBrush.

(Here's where I get stuck at)

  1. Select the imported object and start the Grouping Tool.  Choose Spawn Props.
  2. Delete the imported object (should be selected) and now all you're left with are the spawned props and your figure. 

(Regarding 5, all I see is just the V3 figure, and not the spawned prop)

  1. Select the figure
  2. Run the Script and enter your morph name after PBM (you can clear this if you'd like)

Just put in the 'nudity' flag... My apologies

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