Forum: Poser - OFFICIAL


Subject: Created V3's body and load the Morphs... Has anyone tried this?

jartz opened this issue on Sep 14, 2006 · 17 posts


jartz posted Fri, 15 September 2006 at 2:46 PM

Hey there,

I tried your method, R_Hatch, and I get this message, "Target Geometry Has the Wrong Number of Vertices".  So, I tried the other way as described on the Read Me.

I'm not ruling out the NetherWorks script or the methods given to me on this thread.  I truly believe it has to do with a scaling problem with the Obj. file I made for her and how Poser can load the figure.  I spent hours trying to line up both my object file and the figure itself, and by spawning the props and everything, I keep getting these strange tear-ups, so it has to be a scaling problem.

Again, I use Hexagon 2, and from what I experience, it's not really good in determining scaling while creating something.

I still appreciate both suggestions,

JB

P.S.: attached is the obj. file I did and the figure upon spawning props, selecting V3 figure BODY and Moving morphs, only to have her arms torn to shreds!  Yikes! :ohmy:

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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x