Forum: Poser - OFFICIAL


Subject: Interposer Pro question

RodB opened this issue on Sep 17, 2006 · 19 posts


kuroyume0161 posted Mon, 18 September 2006 at 6:28 AM

Pose, animate, morph, texture, parent, conform within C4D.  Master/slave relationships are supported, so FBM, PBM, JCM, ERC (etc.) work.

There is a long way to go beyond this (alternate geometry, IK, Point At, BVH import, and so forth), but it is a start. :)

Robert

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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