RodB opened this issue on Sep 17, 2006 ยท 19 posts
kuroyume0161 posted Mon, 18 September 2006 at 6:57 AM
Yes, but no Shader Node support (except for sub-polygon displacement maps in C4D R9).
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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