Forum: Poser - OFFICIAL


Subject: DAZ Studio to Poser 5 Conversion

shg0816 opened this issue on Sep 14, 2006 · 59 posts


danfarr posted Tue, 19 September 2006 at 2:21 PM

Netherworks, thanks for pointing out my mistake on the SDK. I was wrong in my thinking about how the Studio SDK is currently being deployed. It is currently being bundling with a user license of QT which is the software that is used in the interface and some of the functionality of the software. The fee associated with it is to cover that license. If someone already has a developer license of QT we can get them the SDK for free. I realize this situation creates a big hurdle for most people. When we started DAZ Studio we had discussions with the developers of QT leading to the expectation that we would be able to ship QT for a nominal charge or possibly nothing at all if it were associated with DAZ Studio. As time went on, there were changes in that company personnel that put us in the situation where we have to charge for it. So unfortunately the charge for the SDK is a pass through charge for the QT license that we were unable to get around at this time.

So where does that leave us now? We'll, we have done some very extensive programming to tie the scripting language into almost every bit of functionality of the software. We have heard from several sources that D|S scripting is more extensive than many other applications.  We are still working on opportunities to find additional way to deploy the SDK without the requirements of QT.

I have no intention of turning this discussion into a DAZ Studio v. Poser topic and in fact, I will not engage in discussions on that topic. My response was directed specifically to the inferences that DAZ Studio is a closed application. My points were not intended to be argumentative but only informative. I hope that my tone reflected that. Poser is actually one of DAZ's top resell items in our store and I do not want to disparage it in any way. In fact, as many of you know, Poser and DAZ Studio both have issues of credibility to overcome among some of the "Professional 3D communities" and I don't think that it helps either group to foster negativity towards the other.  Both programs do a fantastic job of empowering people to be creative and have fun doing it.  

Sincerely,

Dan Farr