diolma opened this issue on Sep 21, 2006 · 46 posts
mboncher posted Thu, 21 September 2006 at 11:27 PM
I like to use multiple terrains interlocked to create swells at sea, and then make the texture sleightly transparent, and put a opaque water texture under it to give more depth to the water. Takes a heck of a long time to render, but it can be so worth it.