Gog opened this issue on Sep 26, 2006 · 6 posts
CaptainJack1 posted Tue, 26 September 2006 at 7:37 AM
It didn't work for me, either... the sphere just reflects the background color of the world and doesn't show the image.
I don't know that much about HDRI in Blender, but I was able to get it work in the Blender internal renderer by changing the world's horizon color to white, and setting the Blend and Paper buttons on the world material. I'm not sure why that makes a difference, though.
Captain Jack