Acadia opened this issue on Sep 25, 2006 · 19 posts
Acadia posted Wed, 27 September 2006 at 9:04 AM
Quote - Oh don't give up! I don't think it's system error, but I don't know for sure. The version of Tailor I have is also the older one. I'm on a Mac and ran Tailor using Virtual PC, but since Wardrobe Wizard came out I haven't used Tailor. How about going back to WW and maybe I can help you trouble shoot it? One difference between Tailor and WW is that Tailor adds a morph to the existing clothing, whereas Wardrobe Wizard becomes a new obj. There are several ways around this issue. First, in WW use the "Convert to Advanced" option, then select "Unwelded Unregrouped Figure." That should have WW only altering the shape of the clothing and nothing more. If you want to the new shape to be a morph target, then just zero and export each group as an obj. Load the original clothing, then select each group and load morph target (the objs you exported), set it 1.000 on the dial. Once all of the WW created morph targets are loaded and set to 1.000, create a full body morph. Wala! ^^ bB
I gave up on the Tailor and uninstalled it after making my last post.
I ended up fixing my problem using Wardrobe Wizard and a combination of inflate all and inflate Z for the collar, shoulder and forearm, and then luckily the jacket covered the figure's collar and i was able to make those parts invisible.
"It is good to see ourselves as
others see us. Try as we may, we are never
able to know ourselves fully as we
are, especially the evil side of us.
This we can do only if we are not
angry with our critics but will take in good
heart whatever they might have to
say." - Ghandi