Forum: Vue


Subject: How dare you...

RyanSpaulding opened this issue on Sep 19, 2006 · 27 posts


forester posted Wed, 27 September 2006 at 1:10 PM

Hi guys.

One technical tip, .........if you have an old copy of Vue 4 still hanging around, import your 3d meshes into it first, save them in the Vue 4 file format, and then import those into Vue 5i or V6, I suppose.

I am a model-maker, and make models specifically for V5 (all flavors).  There is something not quite right in the way the V5 file importer handles geometry for highly curved objects, or for objects in the *3ds file format that have more than 35,500 polygons. Vue 5 is not the only application with this kind of problem. But I learned awhile ago that if I run those through V4 first, and then into V5, I never have a problem with those meshes.

On the other hand, V5i does something well that no other app does, and that is the "Weld" function. For objects that have the same material, Vue's welder is flawless. i've looked at the geometry structures after the weld, and I've never seen MAX or MAYA or CD4 merge those meshes as seemlessly as V5i.

Hanging onto V4 for dear life..... LOL!