Dave-So opened this issue on Sep 30, 2006 ยท 6 posts
arcady posted Sun, 01 October 2006 at 3:16 AM
One trick you can do is go to end of your first sim, and select the cloth item. Spawn a morph target.
Go back to frame 1 and set the morph taget dial to 1.
Then delete that cloth sim, and make your second one.
Essentially you turn the results of the sim into a morph - after which you no longer need the sim.
This trick is also handy for exporting cloth sims out of Poser and into apps like Bryce, Carrara, Vue if you lack plugins for those to import dynamic cloth.
As to making multiple sims, I have done this recently. When I started sim 2 I have done it two ways:
Start at frame 1 again. by the time I hit the end frame, both sims show up. It only looked funny while it was running.
Start sim 2 one frame after sim 1 ended. So if sim 1 went from frames 1-30, I start sim 2 at frame 31 and go to perhaps frame 60. Same end result as above, but it never 'looks funny' while running it.
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