Conniekat8 opened this issue on Sep 30, 2006 · 53 posts
Conniekat8 posted Wed, 04 October 2006 at 2:09 PM
Billy:
Well, modeling is okay, it got me to where I wanted to go. It's not exactly an extraordinary feat!!!
I think it was my first attempt of the house that detailed.
You nabbed it... Liliput and Dept 57 and David White and similar collectibles etc were the inspiration for it.
The moss and some more rustic detail is a great idea, I'd like to do that. Right now I'm doing the basic texturing of the model, to incorporate it into scenes later. I'm never sure whether I should try to build in more rustic detail now, or do it later with postwork. It would be interesting to hear how others do it. The whole thing is procedurally textured, no image mapping. It has crossed my mind to create a procedurally textured UV map, then do Photoshop touchups, and then image map the model. I'm not sure what I'll do yet. Still tinkering.
So far this has been good exercise in getting a little better hang of procedural texturing.
Pakled:
Thanks I’m hoping I can withstand the merciless teasing around here You guys are way too hard on me here!!!
My current level of skill with Poser is frustration… Does frustration qualify as a skill? LOL
I got the basic conforming down, but then as soon as I touch the dials to reshape the figure, things start falling out… I know about turning body parts visibility off, but for example, on ‘the queen’ model, if I turn off the boobs, and leave the clothes be the boobs, then part of her chest goes away too, and a semi-invisible queen…
Maybe I’m lost in morphs. I’m not sure I got the hang of the morphs as well as I should.
For example, if I take V3 and twist and turn the dials to get her to a body shape and pose I want, do the conforming clothes conform to the pose and the body shape dials, or just to the pose?
Looks like it conforms to the basic bones, but not to the body morphs… Like I said, it’s the morphs I haven’t spent enough time with – I think.
Anyway I have a LOT of questions about poser stuff, but I don’t really want to digress into that too much right now, no time to tinker with it. Thanks for your suggestions though J I may have more questions later J
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