Forum: Poser - OFFICIAL


Subject: Aaaaahhh...Poser 7 I can smell it now...

horndog40 opened this issue on Oct 10, 2006 · 26 posts


kuroyume0161 posted Thu, 12 October 2006 at 5:49 AM

But do they ever?  Cinema 4D, for instance, tends to integrate successful plugins into the core application (or one of its modules).  I have never seen an instance where Poser did this.  They integrated expensive, third-party applications - or more like tacked them on with some 10-penny nails and hot glue. ;)

Out of all of these, the best was the Material room.  That at least brought Poser's materials into the 20th century (no typo).  As 'cool' as Poser's Dynamic Hair and Cloth are, they are cludgy and unforgiving monstrosities to work with.  It is probably in part due to the complexity of the operation as well as trying to do it with purely polygonal 3D objects.  Poser is a hobbyist application carrying these full-blown systems on its shoulders - and it is buckling a little under the pressure.

Still, things like PoseMagic, WardrobeWizard, and countless other Python scripts could be considered for pure integration.  I don't want a LightWave3D 8 fiasco - "gimme that shovel and pile in the plugins".  While plugins/scripts are great at offering an application a way to extend its abilities - there are times when those abilities become so required (!) that they should be integrated.

So, I am agreeing with you completely. ;D  We'll all see the direction when P7 is released.

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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