marco-xxx opened this issue on Oct 10, 2006 · 19 posts
kuroyume0161 posted Thu, 12 October 2006 at 12:06 PM
Really? Wow. Would have never guessed.. :/ (I've written an OBJ importer/exporter once or twice)
So in export of the guide and populated hair splines, it occupies a 160MB file? Part of that I would think would be the precision to which each vertex is taken (since Poser works in microverse, the floating point values need to remain rather significant (literally here)).
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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