connected opened this issue on Oct 12, 2006 · 17 posts
kuroyume0161 posted Thu, 12 October 2006 at 3:19 PM
So it seems the best route here is a single animation frame to get 10000x10000 pixels. That is weird. Why limit the still render more than the animation render?
C makes it easy to shoot yourself in the
foot. C++ makes it harder, but when you do, you blow your whole leg
off.
-- Bjarne
Stroustrup
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