RLG1034 opened this issue on Apr 25, 2001 ยท 10 posts
bloodsong posted Wed, 25 April 2001 at 9:18 AM
heyas; if it were me.... i'd first open the obj in uvmapper and slap everything into one group, then open that in the 3d painter thingy that comes with p4. create the patch in an empty area and select, copy, and paste. now the patch is a 'floater' (no, its not vulgar, it's like painter's layers.) you can scoot this around all over the map and see where it is on the figure. once you get the patch over one side of the arm, paste it again and move it over to the other bit of the arm, and adjust until it lines up with its other piece.