I'm currently working on a mail-carrier's bag in Wings (using a fragment of the Poser figure it's meant to go with as a reference). I've got some clean up to do on the geometry; I think I got pretty sloppy extruding the bag out. I've also had some trouble with UV mapping. I'm trying to get a logo onto the bag, but since the bag is already deformed, I'm working on deforming the 2D artwork in a similar fashion to make it look like it fits the surface.
Captain Jack