Forum: Poser - OFFICIAL


Subject: Poser 7 is Pre-Announced!

Meshbox opened this issue on Oct 12, 2006 ยท 83 posts


svdl posted Mon, 16 October 2006 at 12:26 PM

Polygon count is usually not the problem. I've rendered 8 V3s with transmapped hair in one go. Took some time, but it worked.

Texture resolution certainly is a problem. At midrange and long range I always use reduced resolution textures (1024x1024 or 512x512), and I often use V2/M2 for midrange, Posette and Dork for long range figures.

Whenever I try dynamic hair, doesn't matter what model, the number of characters that can be rendered drops dramatically.

By the way, Dynamic Hair Repair only strips out the hairCacheFile entries in a dynamic hair file AFAIK. Which is also easy to accomplish using the free CR2Builder by kim99. The main advantage of Dynamic Hair Repair is its batch mode - it can fix your complete dynamic hair library in one go.

I'm not surprised that STOMP didn't work. STOMP works on facets, and dynamic hair doesn't have facets.

My machines are both quite powerful, one Athlon64 3500+ with 4 GB RAM, and one Athlon64x2 4400 with 4 GB RAM. So the crashes are not due to underpowered machines.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

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