Ilenora opened this issue on Oct 16, 2006 · 11 posts
Ilenora posted Tue, 17 October 2006 at 12:31 AM
Quote - check the hip ytrans graph. raise up the value for frame 1. see philc's tutorial if unclear. if ya can raise up the hip so frame 1 looks o.k., then raise all the keyframes by the same amount. the head morph won't affect the walk AFAIK.
Okay, I'll try that thanks :) Where can I find that tutorial please? And um... how will raising the hip make it look okay? It's like her legs sort of bend backwards at the knee when she's walking.