Forum: Poser - OFFICIAL


Subject: Dynamic Cloth stopping half way through calculating

skobar opened this issue on Oct 18, 2006 ยท 7 posts


amacord posted Wed, 18 October 2006 at 11:00 AM

sometimes its better to split the simulation. something like this... - 1st simulation to make the cloth fit to mike in zero pose. spawn morph target for the dress. clear simulation. - 2nd simulation to bring mike to the final pose. collision with mike only. MT. new sim. - 3rd simulation: collision with mike and the throne. pull back the throne in frame 01 and push it slowly under mike's six. in this last sim i'd export the sitting mike - without head, fingers and stuff, then import the obj (weld vertices!) and run this simulation with the mike-prop and the throne only. simulations with props usually calculate faster than those with figures - somehow less complicated, i s'pose. i hope this helps... A.