Forum: Bryce


Subject: Self-generated HDRI in Bryce6?

pauljs75 opened this issue on Oct 20, 2006 · 18 posts


Mahray posted Fri, 20 October 2006 at 8:09 PM

The other option is the photo of the reflective sphere in Bryce.  For a reflective sphere size A,A,A at coordinates x,y,z - the camera should be at x, y, (1.8A + z) (for the standard 40 degree FOV).  If you want to take the second image (to avoid distortions), the second camera position should be (1.8A + x), y, z.

C1
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S- - - - - --- C2

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