wheatpenny opened this issue on Oct 12, 2006 · 141 posts
maxxxmodelz posted Fri, 20 October 2006 at 9:30 PM
Quote - I think the world is big enough to accommodate both realistic characters and stylized characters (note I don’t use the word toon). The problem that I’m raising is that Poser seems, to a large extent, to ignore the idea of a diverse 3D world and is producing a program that is exclusively aimed at manufacturing more and more realistic characters (that have a lot of time and effort spent on them).
I don't think they're ignoring anyone. Poser 6 came with some "stylized" characters by Sixus 1, and also made some improvements upon the toon shader (for NPR rendering). When P6 was first released, many many people complained that Jessi was not particularly realistic enough, and even now people seem to complain that the preview images seen so far of the new characters for Poser 7 are not realistic enough. What's a company supposed to do to please everyone?
Daz seems to be the company more focused on pushing out hyper-realistic models than eFrontier/Poser, but that's just my observation. However, considering the demand for realistic characters, there still seems to be more than a good share of stylized characters available in their store as well. However, what I consider "stylized", you might find too realistic... so imagine the problem of trying to figure out what people who buy the software want, and then pleasing them all.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.