JQP opened this issue on Oct 23, 2006 · 9 posts
JQP posted Mon, 23 October 2006 at 6:51 PM
Yeah, .5 or so is my limit on most morphs. Some lower, some higher. I very rarely get as high as 1.0.
Sometimes I will also set up two separate expressions on different frames of the 'animation', keyframe somewhere in the middle and then spawn a morph target out of that, and then dial up that morph part way in initial frame before or after restoring.
That's a pretty neat idea. I like your system in general, it's better than my idea :).