AgentSmith opened this issue on Oct 19, 2006 · 14 posts
AgentSmith posted Wed, 25 October 2006 at 2:21 AM
The ball is just a normal Bryce sphere. Now, the image texture for the ball, I did make that myself in Photoshop.
But, what can be done though....there is a download that you can get, and although it is for 3DSMax & the Vray renderer...the zip contains basic image textures for an entire set of poolballs.
The only thing I did different when making my own image texture is I added a slight yellow to the white areas, some subtle overall "dirt", which was also used as a seperate bump map. (I usually like things to look older/used/dirty/rusty as it can lend some visual realism.
The download is on this page, look for the link called "Rendering pool balls Link";
http://cgindia.blogspot.com/2006/05/vray-tutorial-rendering-pool-balls.html
When you apply the image texture to the sphere, just leave it at the default wrapping method, which is "parametric".
Above is a screenshot of the camera settings, and the Freebie HDRI I used is called "Dock" and is available here;
http://www.hdrimaps.com/downloads.html
Inside the zip download, you will use the "Dock-Sphere-FREE.hdr" image to load into Bryce, and the HDRI settings I used are;
Quality = 0
Intensity = 50
HDRI Effect = 55
The sphere was in right in the middle of the scene, I tilted it a little here and there to show off the image texture a bit.
That's it. :o)
Contact Me | Gallery |
Freestuff | IMDB
Credits | Personal
Site
"I want to be what I was
when I wanted to be what I am now"