AgentSmith opened this issue on Oct 19, 2006 ยท 59 posts
Erlik posted Wed, 25 October 2006 at 10:43 AM
Quote - That's absolutley why I'm gonna experiment with poly count, see how low I can get it, while still looking decent. Maybe teach myself how to rig up the arms and legs in Poser/Studio...
I'd guess that the lowest decent-looking model comes out only at 16. 8 is too low. Poser is way complicated for rigging. I can do it, but it's a pain because of the positioning. For instance, I succeeded once in moving one bone away from its parent, but never again. Now when I move a bone, its parent moves with it. Studio/Bryce needs something like the basic rigging in Cinema: you create a skeleton, assign it to a model and the program handles the rest. Of course, for good rigging you need to spend time on it, but the basics are easy.
-- erlik