foleypro opened this issue on Oct 21, 2006 · 59 posts
AgentSmith posted Thu, 26 October 2006 at 7:52 AM
It's a raytracing renderer, slow but accurate, which is true no matter what program you are using a raytracer in, that's just the nature of that kind of engine.
But, that said, we all still hope for speed improvements. DAZ took a direction in B6 that they had to take eventually anyway, which was support for dual cores, hyper-threading, etc. Which has worked out great for those users that have those capabilities.
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