AgentSmith opened this issue on Oct 20, 2006 ยท 48 posts
Incognitas posted Thu, 26 October 2006 at 9:22 AM
So the answer is avoid using hard opaque plastics in your HDRI renders.
Actually I just tried using the globe lighting and shutting off shadows in the light lab.,adjusting the diffusion at the same time in the materials lab.It's not perfect but it might just work if you are using other shinier materials in the same scene.
Now to see if I can repeat it with another HDRI..