jquin3 opened this issue on Oct 28, 2006 ยท 10 posts
nruddock posted Sun, 29 October 2006 at 4:59 PM
Quote - @jquin3 as diolma said: change the mesh and you'll inevitably loose the uv-mapping.
Removing vertices (and hence polygons) won't affect the UV mapping on the rest of the object.