Incognitas opened this issue on Oct 29, 2006 · 12 posts
maxxxmodelz posted Mon, 30 October 2006 at 7:21 AM
Quote - maxxxmodelz,
Since this is brand new to Bryce, we are just learning, and Bryce isn't exactly part of the Mainstream Production Toolset.
Hmmm. I understand, and I'm not trying to poke fun or berate Bryce users who happen to be learning. Just wondering (out loud) if the implimentation of high dynamic range in B6 is actually different than the industry standard(s), or just simplified. Even if it's functionality is somehow simplified for easier use, it could impact the average user's understanding of how/when to use it in a scene, because most of the documentation surrounding it is based on techniques introduced by Paul Debevec's Berkeley thesis.
Anyway, learning is the fun part... it's practice that's the bitch.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.