Conniekat8 opened this issue on Oct 31, 2006 · 23 posts
Conniekat8 posted Tue, 31 October 2006 at 2:13 PM
Jevans69 - you mean that FrankenPoser character? He got burned for going off the beaten path, didn't he? ;) tee heee
Linkdink - Thanks a bunch :) I'll check into the utilities.
I was contemplating something like exporting the character into hexagon or zbrush and doing touchups then reimporting... but there's still a ton have to learn about that.
Does anyone know why the shoulders are that way? is there a limitation with poser capabilities when it comes to mesh folding and character rigging? Was it a performance/quality type compromise? (I'm just curious)
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