attileus opened this issue on Nov 02, 2006 ยท 258 posts
sacada posted Fri, 03 November 2006 at 3:16 PM
Attached Link: art.sacada.net
Here is an example of displacement mapping over a low poly terrain. I pushed the initial terrain down to 64x64 and then added a texture. Next I displaced it and then exaggerated the displacement up to 3.