max- opened this issue on Nov 02, 2006 · 25 posts
max- posted Fri, 03 November 2006 at 4:58 PM
I guess the bottom line really is this: how do you achieve those neat real-light effects in a useful and practical way. A 90 hour render is obviously not a pleasant option no matter what the final result is. One of my full size renders using that "volumetric world" option, for example, would take about a thousand hours to complete, so I never use it.
Now I have to go and figure out how to successfully use HDRI on an indoor scene, with ceilings and all.
"An Example is worth Ten Thousand Words"