Forum Moderators: RedPhantom
Poser - OFFICIAL F.A.Q (Last Updated: 2025 Feb 27 7:24 am)
The only thing you have to do with the pro version is once you have done your morph, you have to export it, then re-import it, then export it again, otherwise you get shattered head syndrome. I am having a problem with some morphs for the P4 fem head adding degenerate polygons (black polys) around the eye brows and mouth corners?? Haven't tried it with other figures, but it must work with vickie. -Trav
Hmm. Sure, let me find a place to host the second one and I'll share it. :) Thanks for the complimets! I haven't tried any models other than Victoria, but Amoprhium Pro works great for what I've been doing. No problems like black polys yet. And Traveler is right. What I did was I imported the .obj that I wanted to morph. (Actually I used Traveler's tutorial to go into Composer and delete everything but the head, then I exported the head from composer as VickyHead.obj. Then I opened it in Amorphium Pro, and immediately exported it as VickyHeadAmorphium.obj so that I could use it again anytime I wanted, already prepared for A.P. Then I closed VickyHead.obj and imported VickyHeadAmorphium.obj and worked with that. I used the SMUDGE tool under TOOLS to move the lips around until the looked like I wanted them to look, then I exported the file as FaeLips01.obj and there was my morph target! I tested it in Poser and it worked jsut fine :) I don't know of any tutorials, Eowyn, but that was probably enough to get you started. Bscially, just take the .obj file that you want to morph, like the P4 Woman's geometry or whatever, and import it into Amorphium Pro. Then immediately export it as another file name like P4WomanAmorph.obj or something so you remember what it is. Then close the first one and import your new Amorphium obj in and start working! I've only used the smudge feature under tools so far. Everything else was hard to control for a beginner. Just use smudge under the TOOLS heading to carefully move features around until you get them where you want them. Then export that as your new pfmorph.obj or whatever you want to call it. :) It's pretty easy. Traveler's tutorial did help me even using the Pro version. It helped me understand a little about Amorphium, like about using the smudge tool. Thanks, Trav! Okay, I'm off to look for hosting and I'll post the file as soon as I find some. :)
Yep, thats what I get too. :( I have had spotty results (no pun intended) running the morphs through UV mapper to clean up the degenerate polygons, sometimes it works, sometimes it dosen't. I have to sit down and write down what I am doing step by step to see if there is something about the order that I am using when UVmapper does clean it up. I was using MASA's morph mirror in there too, so I think a clean method is possible, I just need to find the right order :) BTW, The P4 male dosen't seem to have as much of a problem. I only got like 1 degenerate polygon on the right eyebrow corner when I tested it today. I love the pro version, now If we can just get this degenerate polygon issue out of the way everything will be perfect. -Trav
Ok, I got one to work :) Here was the process: -Opened the head .obj file in a text editor, removed all of the VT lines, and all of the Usemtl lines. Saved it. -Imported into amorphium pro -Exported it, -Reimported it -Did my morph -Exported it. -Opened it in uvmapper, Hit the Insert key to fix the degenerate polys -Exported from uvmapper with all boxes unchecked. I am curious to see if this works 100% every time. Let me know and I will codify it into a tutorial for everyone. -Trav
Tsk Tsk.... When will the Amorphium people learn(?), LOL... So though it's now a little easier to use Amorphium for Poser MT's...STILL, it wouldn't be any fun if we could just import/morph/export....now, would it? Well, I guess that's what Traveler's for! Hey, thanks for all the neat info, guys... I wasn't even aware that a demo was out yet. I just installed it... that countdown clock between every step is kinda a nuisance, and I don't really understand what it is I'm being asked to save as a .cmf right off the bat (interface preference?)... but otherwise it looks cool. One thing that disappoints me is I had bought the first Amorphium from Play at full price ($149.00), but the Pro version doesn't appear to have an update price. :( Oh well...
I think users of the old version still have to pay full price, but they can get a rebate later. This is the quote on the purchase form. "Own Amorphium (From Play)? Buy Amorphium Pro today and you will receive a $50 rebate if you are a registered Amorphium owner." Still, that's ALOT of money. Hey, I JUST noticed that Amorphium Pro works with pressure sensitive tablets! I've got a Wacom and now I'm dying to test it out, so I think I'll go try your steps, there, Traveler, and see if I can get it to work, too. :) I'll let you know what happens!
To anyone interested, I just raised the subject of (hopefully) getting a new forum here for Amorphium/Amorphium Pro, in the Community Ideas forum. Standard Renderosity "politics" dictates that new forums are created depending on how much member support there is for such a thing. So, if y'all are interested, head o0n over there and cast your vote! And of course, the creation of a new forum usually also means the need for a new moderator....
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Well, here it is, my first morph target ever. :) I used the Amorphium Pro 1.1 Demo and morphed Victoria's mouth area. Only the mouth is my morph, the other facial features were done with the morph dials already on Victoria. It took me all of 12 seconds to finish, and it was just a quick test to see if I was doing it right, but hey, it worked, so I just thought I'd post a pic as a thank you to those who answered my questions earlier. Thanks! Credits go to Kozaburo for his marvelous new free ReiHair from Digital Babes.