QueenFlamewing opened this issue on Nov 05, 2006 ยท 26 posts
MatrixWorkz posted Mon, 06 November 2006 at 3:23 PM
If you want you can easily create a skull cap for Mike or any other character who doesn't have one by usingt he Poser grouping tool to select the areas yof his head you want to grow hair on. Here's the steps:
1: Load the figure
2: Select the head
3: Open the grouping tool and hit the "New Group" button and give it a name like scalp.
4: Select the areas of the head you want to use for the scalp
5: Click on Spawn Props
You now have a prop called head and one called scalp. Delete the extraneous Head prop and save the scalp prop to the hair library of your choice as a base for all future hair styles for this figure.