Malstorm opened this issue on Nov 06, 2006 · 8 posts
wabe posted Tue, 07 November 2006 at 4:40 AM
Mark,
isn't it simply possible to read the parameters out from the pz3 file - and convert them into Vue?
When io open a pz3 i find things like:
camera MAIN_CAMERA
{
name MAIN_CAMERA
on
bend 1
dynamicsLock 1
hidden 0
addToMenu 1
castsShadow 1
includeInDepthCue 0
useZBuffer 1
parent UNIVERSE
creaseAngle 80
channels
{
groups
{
groupNode Other
{
parmNode focal
parmNode Perspective
parmNode focusDistance
parmNode fStop
parmNode shutterOpen
parmNode shutterClose
parmNode hither
parmNode yon
}
groupNode Transform
{
parmNode dollyZ
parmNode dollyY
parmNode dollyX
parmNode zScale
parmNode yScale
parmNode xScale
parmNode scale
parmNode roll
parmNode pitch
parmNode yaw
}
}
focal focal
{
name focal
initValue 38
hidden 0
forceLimits 1
min 0
max 100000
trackingScale 0.1
keys
{
static 0
k 0 38
sl 1
spl
sm
}
interpStyleLocked 0
}
focusDistance focusDistance
{
name focus_Distance
initValue 2
hidden 0
forceLimits 0
min -100000
max 100000
trackingScale 0.01
keys
{
static 0
k 0 2
sl 1
spl
sm
....
You don't think with a little analysis it is possible to make something Vue-specific out of it? Without knowing at the moment wether i found exactly the right part of the pz3. But the information MUST be in there, otherwise you wouldn't be able to save and reopen a pz3 in Poser with changed camera parameters.
One day your ship comes in - but you're at the airport.