Forum: Bryce


Subject: Is Bryce good for urban landscapes??

ttheterr opened this issue on Nov 07, 2006 · 8 posts


Conniekat8 posted Tue, 07 November 2006 at 3:22 PM

Again, it will blend  'pretty smoothly' if you know what you're doing, and it largely depends on a perspective too.

Here's an example: a texture map not showing up because something is not pointing tio the right directory is hardly a blip on a radar screen, I hop into windoes explorer, spend two minutes running a search to see which directory it ended up in, point the program to the right directory and move on... It's moer or less a non event. So, an import with a few texture redirects for me went pretty smoothly.

For other people, it's a huge deal and a pile of crap, because they may not be at the level where they even understand what a texture map is, and how it functions with other components. So when a littlest thing goes wrong, the whole process stops.

Little bit like this analogy... If you had a car, but didn't know how to fill up gas. Once the gas is out, the car is unusable to you.

By the way, bryce won't take you 20 years to learn, and right now there is a promotion for daz platinum club members to get the version 6 for 6 bucks... plus a hole bunch of props that you can use in bryce or poser.   So, even if junk bryce after a week of use and continue to buy props, you're only out of six bucks.

As for the time investment, if you took the time to buy bryce and cracked it open and started goofing off with it, instead of posting and asking and researching which one is better, you'd already be farther along the learning curve ;)

If you want to tell stories with 3D content there's no way around learning how to use some of the programs. Vue is much more complex, and costs more.

Hi, my namez: "NO, Bad Kitteh, NO!"  Whaz yurs?
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