Here's a [Gort](http://home.comcast.net/~jhe1024/Wavefront/Gort.zip) I made today, which you may be able to use. I didn't have time to UV map it, so it's just a plain OBJ file. I did assign several material zones to it, so you should be able to use procedural textures on it pretty easily.
Hope it helps.
Captain Jack