tebop opened this issue on Nov 11, 2006 ยท 15 posts
tekn0m0nk posted Sat, 11 November 2006 at 1:15 PM
Also note that when you use poser chars you are running smack into what is called the "uncanny curve"...google the word for details, but basically what it means is that people are much more forgiving of say a toonish mouse with human traits then a human doll with human traits. The closer the doll/figure gets to looking 'real' the less likely a viewer is able to accept any flaws in its look/motion. In fact it even starts looking very creepy simply because it makes us uncomfortable to see an 'almost' real 3d object that suddenly moves as if it had broken its knee or elbow (all too common in poser).