There's no easy way to do this with the default eyes in poser by using a texture map. It can be done in Bryce by ramping up the specular levels and adding a reasonable amount of reflection. There are alternative eyes available, one set is at Bushi's web site, another I think is at Nerds site, although my notes say someone called Virus designed a pair. I have a set I designed that allow retinal reflection but that's because I wanted to create a particular image. These alternative eyes have several mappable sections allowing the use of transparency and reflection maps to create a reflection (wet look) in the eye without the use of flares or whiteness on the tex maps. Bushi's site is http://bushi3d.com/ Nerd's site is http://www.nerd3d.com/nerd3d.htm And you can find my alternative eyes at http://www.shalako.plus.com/Files/figures/NewP4Eyes.zip and the text for these at http://www.shalako.plus.com/Files/textures/eyemap.zip I cant easily suggest another way except to try one of these alternatives, though someone else might have an idea. :) Anyway, I hope that helps a bit.