Silke opened this issue on Nov 17, 2006 ยท 25 posts
Silke posted Fri, 17 November 2006 at 9:57 PM
Bagginsbill - you were kind of my inspiration :)
I saw some of the neat stuff you did and that's what got me to fiddling. I haven't really tried out your Matmatic yet (Installed it tho!) but it looks pretty dang nifty!
So now you got me playing heheehehe.
One thing I was battling with was that for some odd reason I was getting almost something like Seams, but I think that was caused by using a gradient in my math node. I can't claim I have a single clue as to what I'm doing, but I figure you don't try, you don't learn.
BTW - that entire shader kafuffle has point lights in it. There's only one very dim light in the render, and that's only to get some shadows on the ground. (Visible in the original render, but not in the postworked one)
And tell a lie! I used an eye texture. :P Couldn't get them to look like I wanted so I caved in and used an iris texture. :)
Couldn't get rid of the "glow" in the nose tho, but hey... he's a fire demon. He... glows. :)
Silke