Forum: Bryce


Subject: Poser hair in Bryce

artgum opened this issue on Nov 16, 2006 · 9 posts


AgentSmith posted Sat, 18 November 2006 at 2:20 AM

A non-dynamic hairpiece can be imported into Bryce, Vue, etc right along with the figure, and then normally with just a little Material Lab tweaking, you can have the transparency map for the hairpiece work as it should, and the hair looks realistic.

With the transfer betweeen Studio and Bryce, no work on transparency maps are needed, everything come in looking as it should.

Contact Me | Gallery | Freestuff | IMDB Credits | Personal Site
"I want to be what I was when I wanted to be what I am now"