artgum opened this issue on Nov 16, 2006 · 9 posts
AgentSmith posted Sat, 18 November 2006 at 2:20 AM
A non-dynamic hairpiece can be imported into Bryce, Vue, etc right along with the figure, and then normally with just a little Material Lab tweaking, you can have the transparency map for the hairpiece work as it should, and the hair looks realistic.
With the transfer betweeen Studio and Bryce, no work on transparency maps are needed, everything come in looking as it should.
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