TMGraphics opened this issue on Apr 27, 2001 ยท 24 posts
TMGraphics posted Sun, 29 April 2001 at 1:54 PM
Now an additional question concerning texture maps...... You say, "...just white out the rest of the body and save as a wing map." Would this be the same texture map with the same sized 'wing'? Or can the wing take up the whole space and be used? Im still learning how to manipulate UV coordinates. My ultimate goal is to create a separate map for each body area for greater detail overall. Is this a shot in the dark or what? Any theories? I am also looking for textures on the 'Net that show detail on Lizard skin or snake skin. I am looking to make a base realistic color, then apply a Bump map (scales) to it. Also, is there any way to make the bump map in Poser more prominent? I.E.-only goes up to +100% ?? Sorry for so many questions, I just want to make a highly detailed, highly realistic texture map for the ZDragon, to be put in the FreeStuff area (of course!) Thanks Again for all your input! TMG